📊

Why Metrics Matter in Agile

The right metrics illuminate problems before they become crises. They help teams make data-driven decisions about process improvements, capacity planning, and technical debt.

But here's the trap: metrics without context become targets. When teams optimize for metrics instead of outcomes, those metrics stop being useful. This guide shows you which metrics to track—and how to use them without gaming the system.

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The 4 Core Metrics

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Velocity

Per Sprint

32
→ Stable
6 sprints agoCurrent
Formula
Σ Points Completed / Sprint

Amount of work completed per sprint. Use for capacity planning, not performance evaluation.

Typical Range:20-50 pts
⏱️

Lead Time

Per Story

8.4
↗ Improving
6 sprints agoCurrent
Formula
Time from Backlog to Done

Total time from story creation to production deployment. Measures end-to-end delivery speed.

Typical Range:5-15 days

Cycle Time

Per Story

4.2
→ Stable
6 sprints agoCurrent
Formula
Time from In Progress to Done

Active work time only. Lower cycle time = faster delivery and better flow.

Typical Range:2-7 days
📦

Throughput

Per Sprint

12
↗ Improving
6 sprints agoCurrent
Formula
Stories Completed / Sprint

Number of items shipped. More valuable than velocity for measuring delivery cadence.

Typical Range:8-15 items
🚫

Vanity Metrics to Avoid

Code Coverage %

high Risk

Why it's bad: High coverage doesn't equal good tests. Teams game this by writing assertion-free tests.

Track this instead: Defect escape rate and production incidents per release

Story Points per Developer

high Risk

Why it's bad: Encourages point inflation and individual competition instead of team collaboration.

Track this instead: Team velocity trends and sprint goal completion rate

Hours Logged

medium Risk

Why it's bad: Measures presence, not output. Penalizes efficient work and rewards busywork.

Track this instead: Value delivered to customers (revenue, engagement, satisfaction)

Lines of Code

medium Risk

Why it's bad: Rewards verbosity. Good code is often shorter, not longer.

Track this instead: Code review feedback quality and refactoring frequency

Sprint Commitment Rate

low Risk

Why it's bad: Teams will sandbag estimates to guarantee 100% completion every sprint.

Track this instead: Value delivered and customer satisfaction scores

🛡️

How to Use Metrics Without Gaming Them

!Point Inflation

What happens: Teams gradually inflate estimates so a "5" becomes an "8" for the same work.

How to detect: Velocity rising while throughput stays flat. Story complexity not actually increasing.

Prevention: Use reference stories as anchors. Track throughput alongside velocity. Make gaming visible.

!Cherry-Picking Stories

What happens: Developers avoid high-uncertainty stories to maintain predictable metrics.

How to detect: Technical debt and exploratory work consistently deprioritized. "Easy wins" prioritized.

Prevention: Reserve sprint capacity for unknowns. Celebrate learning, not just velocity.

!Counting Incomplete Work

What happens: Giving partial credit for "90% done" stories to inflate velocity.

How to detect: High velocity but low deployment rate. Stories linger in review or QA.

Prevention: Only count fully deployed stories. Binary done/not-done tracking.

!Optimizing for Metrics, Not Outcomes

What happens: Building features that boost metrics but don't deliver customer value.

How to detect: Metrics improving but customer satisfaction/revenue flat or declining.

Prevention: Tie metrics to business outcomes. Review impact alongside output.

Golden Rules for Healthy Metrics

  • Never use metrics for individual performance reviews
  • Track trends over time, not single sprint snapshots
  • Combine multiple metrics to get the full picture
  • Make metrics visible to the team, not management dashboards
  • Focus on improvement, not hitting arbitrary targets
🎲

Connecting Estimation Accuracy to Metrics

Good estimation directly impacts metric reliability. If your estimates are wildly inaccurate, velocity becomes useless for planning. Track these to improve estimation quality:

Estimation Accuracy

Formula
Actual Points / Estimated Points
Good Range: 0.8 - 1.2 (±20%)

Below 0.8 = over-estimating. Above 1.2 = under-estimating.

Variance Rate

Formula
σ(completed) / avg(completed)
Good Range: < 0.3 (30%)

High variance = unpredictable sprint outcomes, needs story breakdown.

Re-estimation Frequency

Formula
Stories Re-estimated / Total Stories
Good Range: < 10%

Frequent re-estimation signals unclear requirements or poor DoD.

📈

Building Your Metrics Dashboard

The best dashboards are simple, visual, and team-facing. Here's a recommended layout that balances strategic and tactical metrics:

Velocity Trend

Update: per sprint

Cycle Time Distribution

Update: daily

Throughput

Update: per sprint

Lead Time (P50/P90)

Update: daily

Sprint Goal Success %

Update: per sprint

WIP Limits Status

Update: real-time

Estimation Accuracy

Update: per sprint

💡 Pro Tip: Display this on a team monitor. Update daily during standup. Use it for retrospective discussions.

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Good Metrics vs Bad Metrics

Good Metrics

  • Actionable: Can be improved through team action
  • Leading: Predict future problems before they happen
  • Team-owned: Controlled by the team, not external factors
  • Contextual: Compared to team history, not other teams
  • Outcome-focused: Tied to customer or business value

Bad Metrics

  • Vanity: Look good but don't drive improvement
  • Lagging: Tell you about problems after it's too late
  • Easily gamed: Can be manipulated without real improvement
  • Competitive: Used to compare teams against each other
  • Output-focused: Measure activity instead of outcomes

Key Takeaways

  • 1Track velocity, lead time, cycle time, and throughput—these four metrics tell you everything about delivery health.
  • 2Avoid vanity metrics like code coverage %, individual story points, and hours logged—they encourage gaming.
  • 3Never use metrics for performance reviews. Use them for team improvement and process optimization.
  • 4Combine multiple metrics to prevent gaming. A single metric can always be manipulated.
  • 5Good estimation accuracy (±20%) makes your metrics reliable. Bad estimates corrupt all downstream metrics.

Better Estimation = Better Metrics

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